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KLingo Project Documentation 1.0.0
Unreal Engine 5.6 C++ Project Documentation
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다음에 대한 모든 멤버의 목록입니다 : AFoodHolder (모든 상속된 멤버들도 포함합니다.)
| ActivatedHeightOffset | AFoodHolder | protected |
| AFoodHolder() | AFoodHolder | |
| AnswerFoodIndex | AFoodHolder | protected |
| BeginPlay() override | AFoodHolder | protectedvirtual |
| bIsActivated | AFoodHolder | protected |
| BoxCollision | AFoodHolder | |
| CheckFood(class AFood *TargetFood) | AFoodHolder | private |
| CheckPartialAnswer(const struct FFoodCapsuleData &TargetData, bool &bOutCityCorrect, bool &bOutFoodCorrect) | AFoodHolder | private |
| CurTarget | AFoodHolder | protected |
| GetLifetimeReplicatedProps(TArray< class FLifetimeProperty > &OutLifetimeProps) const override | AFoodHolder | protectedvirtual |
| HoldPos | AFoodHolder | |
| Index | AFoodHolder | |
| MeshComponent | AFoodHolder | |
| Multicast_ShowResultPopup(int32 CorrectAnswerIndex) | AFoodHolder | |
| Multicast_ShowWrongPopup(const FString &FoodName) | AFoodHolder | |
| OnActivate(bool bSuccess) | AFoodHolder | |
| OnFoodBoxOverlapBegin(UPrimitiveComponent *OverlappedComponent, AActor *OtherActor, UPrimitiveComponent *OtherComp, int32 OtherBodyIndex, bool bFromSweep, const FHitResult &SweepResult) | AFoodHolder | private |
| OnRep_CurTarget() | AFoodHolder | private |
| OnRep_IsActivated() | AFoodHolder | private |
| RotationSpeed | AFoodHolder | protected |
| SetAnswerFoodIndex(int32 InAnswerFoodIndex) | AFoodHolder | |
| Tick(float DeltaTime) override | AFoodHolder | protectedvirtual |
| TryIdx | AFoodHolder | protected |
| UpdateActivateState(bool State) | AFoodHolder | private |