KLingo Project Documentation 1.0.0
Unreal Engine 5.6 C++ Project Documentation
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AGate 멤버 목록

다음에 대한 모든 멤버의 목록입니다 : AGate (모든 상속된 멤버들도 포함합니다.)

AGate()AGate
BeginPlay() overrideAGateprotectedvirtual
bIsOpenAGateprivate
BoxCollisionAGateprotected
CloseDoor()AGate
Door_LeftAGateprotected
Door_RightAGateprotected
GateIDAGateprotected
IsPlayerActor(const AActor *OtherActor) constAGateprotected
OnDoorMessage(int32 InGateID, bool Open, AActor *EventInstigator)AGateprotected
OnOverlapBegin(UPrimitiveComponent *OverlappedComp, AActor *OtherActor, UPrimitiveComponent *OtherComp, int32 OtherBodyIndex, bool bFromSweep, const FHitResult &SweepResult)AGateprotected
OnOverlapEnd(UPrimitiveComponent *OverlappedComp, AActor *OtherActor, UPrimitiveComponent *OtherComp, int32 OtherBodyIndex)AGateprotected
OpenDoor()AGate
OverlappingPawnsAGateprivate
PlayCloseDoorAnimation()AGateprotected
PlayOpenDoorAnimation()AGateprotected
RootCompAGateprotected