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KLingo Project Documentation 1.0.0
Unreal Engine 5.6 C++ Project Documentation
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다음에 대한 모든 멤버의 목록입니다 : AGate (모든 상속된 멤버들도 포함합니다.)
| AGate() | AGate | |
| BeginPlay() override | AGate | protectedvirtual |
| bIsOpen | AGate | private |
| BoxCollision | AGate | protected |
| CloseDoor() | AGate | |
| Door_Left | AGate | protected |
| Door_Right | AGate | protected |
| GateID | AGate | protected |
| IsPlayerActor(const AActor *OtherActor) const | AGate | protected |
| OnDoorMessage(int32 InGateID, bool Open, AActor *EventInstigator) | AGate | protected |
| OnOverlapBegin(UPrimitiveComponent *OverlappedComp, AActor *OtherActor, UPrimitiveComponent *OtherComp, int32 OtherBodyIndex, bool bFromSweep, const FHitResult &SweepResult) | AGate | protected |
| OnOverlapEnd(UPrimitiveComponent *OverlappedComp, AActor *OtherActor, UPrimitiveComponent *OtherComp, int32 OtherBodyIndex) | AGate | protected |
| OpenDoor() | AGate | |
| OverlappingPawns | AGate | private |
| PlayCloseDoorAnimation() | AGate | protected |
| PlayOpenDoorAnimation() | AGate | protected |
| RootComp | AGate | protected |