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KLingo Project Documentation 1.0.0
Unreal Engine 5.6 C++ Project Documentation
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다음에 대한 모든 멤버의 목록입니다 : UCommonFunctionLibrary (모든 상속된 멤버들도 포함합니다.)
| GererateMD5(const FString &InText) | UCommonFunctionLibrary | static |
| GetDistance(AActor *A, AActor *B) | UCommonFunctionLibrary | static |
| GetNowTimestamp() | UCommonFunctionLibrary | static |
| GetOrCreateMID(class UPrimitiveComponent *Target, int32 ElementIndex, FName OptionalName=NAME_None) | UCommonFunctionLibrary | static |
| GetRandomIndex(const TArray< int32 > &TargetArray, bool &bIsValid) | UCommonFunctionLibrary | static |
| GetRandomMontage(const TArray< UAnimMontage * > &Montages) | UCommonFunctionLibrary | static |
| InBounds(const int32 Index, const int32 Count) | UCommonFunctionLibrary | static |
| IsValidKoreanWord(const FString &Word) | UCommonFunctionLibrary | static |
| PlayLocationSound(const AActor *Actor, USoundBase *Sound, const float RetriggerDelay) | UCommonFunctionLibrary | static |
| RemoveLineBreaks(const FString &InText) | UCommonFunctionLibrary | static |
| SetCollisionDebugVisible(UPrimitiveComponent *Target, bool bVisible) | UCommonFunctionLibrary | static |