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KLingo Project Documentation 1.0.0
Unreal Engine 5.6 C++ Project Documentation
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다음에 대한 모든 멤버의 목록입니다 : UConfigLibrary (모든 상속된 멤버들도 포함합니다.)
| DeleteAll(bool bAutoSave=true) | UConfigLibrary | static |
| DeleteAllUserData(int32 UserId, bool bAutoSave=true) | UConfigLibrary | static |
| DeleteKey(const FString &Key, bool bAutoSave=true) | UConfigLibrary | static |
| DeleteUserKey(int32 UserId, const FString &Key, bool bAutoSave=true) | UConfigLibrary | static |
| GetBool(const FString &Key, bool bDefaultValue=false) | UConfigLibrary | static |
| GetFloat(const FString &Key, float DefaultValue=0.0f) | UConfigLibrary | static |
| GetGlobalSection() | UConfigLibrary | privatestatic |
| GetInt(const FString &Key, int32 DefaultValue=0) | UConfigLibrary | static |
| GetString(const FString &Key, const FString &DefaultValue=TEXT("")) | UConfigLibrary | static |
| GetUserBool(int32 UserId, const FString &Key, bool bDefaultValue=false) | UConfigLibrary | static |
| GetUserFloat(int32 UserId, const FString &Key, float DefaultValue=0.0f) | UConfigLibrary | static |
| GetUserInt(int32 UserId, const FString &Key, int32 DefaultValue=0) | UConfigLibrary | static |
| GetUserJson(int32 UserId, const FString &Key, const FString &DefaultJson=TEXT("[]")) | UConfigLibrary | static |
| GetUserSection() | UConfigLibrary | privatestatic |
| GetUserString(int32 UserId, const FString &Key, const FString &DefaultValue=TEXT("")) | UConfigLibrary | static |
| HasKey(const FString &Key) | UConfigLibrary | static |
| HasUserKey(int32 UserId, const FString &Key) | UConfigLibrary | static |
| MakeUserKey(int32 UserId, const FString &Key) | UConfigLibrary | privatestatic |
| Save() | UConfigLibrary | static |
| SetBool(const FString &Key, bool bValue, bool bAutoSave=true) | UConfigLibrary | static |
| SetFloat(const FString &Key, float Value, bool bAutoSave=true) | UConfigLibrary | static |
| SetInt(const FString &Key, int32 Value, bool bAutoSave=true) | UConfigLibrary | static |
| SetString(const FString &Key, const FString &Value, bool bAutoSave=true) | UConfigLibrary | static |
| SetUserBool(int32 UserId, const FString &Key, bool bValue, bool bAutoSave=true) | UConfigLibrary | static |
| SetUserFloat(int32 UserId, const FString &Key, float Value, bool bAutoSave=true) | UConfigLibrary | static |
| SetUserInt(int32 UserId, const FString &Key, int32 Value, bool bAutoSave=true) | UConfigLibrary | static |
| SetUserJson(int32 UserId, const FString &Key, const FString &JsonData, bool bAutoSave=true) | UConfigLibrary | static |
| SetUserString(int32 UserId, const FString &Key, const FString &Value, bool bAutoSave=true) | UConfigLibrary | static |