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KLingo Project Documentation 1.0.0
Unreal Engine 5.6 C++ Project Documentation
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다음에 대한 모든 멤버의 목록입니다 : UGameVFXManager (모든 상속된 멤버들도 포함합니다.)
| DEFINE_SUBSYSTEM_GETTER_INLINE(UGameVFXManager) | UGameVFXManager | |
| GetVFXData(EVFXType Type, FVFXData &Out) const | UGameVFXManager | |
| Initialize(FSubsystemCollectionBase &Collection) override | UGameVFXManager | virtual |
| ShowVFX(EVFXType Type, FVector Location, FRotator Rotator, FVector Scale) | UGameVFXManager | |
| UGameVFXManager() | UGameVFXManager | |
| VFXAsset | UGameVFXManager | private |
| VFXDataMap | UGameVFXManager | private |