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KLingo Project Documentation 1.0.0
Unreal Engine 5.6 C++ Project Documentation
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다음에 대한 모든 멤버의 목록입니다 : ULingoGameHelper (모든 상속된 멤버들도 포함합니다.)
| ConvertGradeScore(const float Score) | ULingoGameHelper | static |
| ConvertGradeString(const FString &Grade) | ULingoGameHelper | static |
| ConvertScenarioTexture(EScenarioType ScenarioType) | ULingoGameHelper | static |
| GetAccuracyPercentage(int WrongCnt) | ULingoGameHelper | static |
| GetFormatTimer(const float InRemainTime) | ULingoGameHelper | static |
| GetLingoGameMode(const UObject *WorldContextObject) | ULingoGameHelper | static |
| GetLingoGameState(const UObject *WorldContextObject) | ULingoGameHelper | static |
| GetLingoPlayerState(const UObject *WorldContextObject) | ULingoGameHelper | static |
| GetLingoPlayerStateByPC(const AController *PC) | ULingoGameHelper | static |
| GetLingoPlayerStateList(const UObject *WorldContextObject) | ULingoGameHelper | static |
| GetLocalPawn(const UObject *WorldContextObject) | ULingoGameHelper | static |
| GetMissionPlayTime() | ULingoGameHelper | static |
| GetMultiPlayerCount(const UObject *WorldContextObject) | ULingoGameHelper | static |
| GetPlayerActor(const UObject *WorldContextObject) | ULingoGameHelper | static |
| GetPlayerControl(const UObject *WorldContextObject) | ULingoGameHelper | static |
| GetPlayerNameFromState(const class ALingoPlayerState *PlayerState) | ULingoGameHelper | static |
| GetRankColor(float InScore) | ULingoGameHelper | static |
| GetRankColorType(float InScore) | ULingoGameHelper | static |
| GetSpeakStageActor(const UObject *WorldContextObject) | ULingoGameHelper | static |
| GetStageEndMessage(const EQuestType QuestType) | ULingoGameHelper | static |
| GetStageStartMessage(const EQuestType QuestType) | ULingoGameHelper | static |
| GetStageTypeIndex(const EQuestType QuestType) | ULingoGameHelper | static |
| GetTimeRank(float InTimeTaken) | ULingoGameHelper | static |
| GetUnixTimestampInt64() | ULingoGameHelper | static |
| GetUserId(const UObject *WorldContextObject) | ULingoGameHelper | static |
| GetWheatly(const UObject *WorldContextObject) | ULingoGameHelper | static |
| HideMouseCursor(const UObject *WorldContextObject) | ULingoGameHelper | static |
| IsLocalPlayerPawn(const UObject *WorldContextObject) | ULingoGameHelper | static |
| IsMultiPlay(const UObject *WorldContextObject) | ULingoGameHelper | static |
| ShowMouseCursor(const UObject *WorldContextObject) | ULingoGameHelper | static |