KLingo Project Documentation 1.0.0
Unreal Engine 5.6 C++ Project Documentation
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UObjectPoolManager 멤버 목록

다음에 대한 모든 멤버의 목록입니다 : UObjectPoolManager (모든 상속된 멤버들도 포함합니다.)

DEFINE_SUBSYSTEM_GETTER_INLINE(UObjectPoolManager)UObjectPoolManager
Deinitialize() overrideUObjectPoolManagervirtual
GetPoolItem(const UObject *WorldContextObject, TSubclassOf< AActor > InClass)UObjectPoolManager
GetPoolItemLocationRotator(const UObject *WorldContextObject, const TSubclassOf< AActor > InClass, const FVector Location, const FRotator Rotator)UObjectPoolManager
Initialize(FSubsystemCollectionBase &Collection) overrideUObjectPoolManagervirtual
PoolMapUObjectPoolManagerprivate
ReturnActorToPool(AActor *Actor)UObjectPoolManager