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KLingo Project Documentation 1.0.0
Unreal Engine 5.6 C++ Project Documentation
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다음에 대한 모든 멤버의 목록입니다 : UObjectPoolManager (모든 상속된 멤버들도 포함합니다.)
| DEFINE_SUBSYSTEM_GETTER_INLINE(UObjectPoolManager) | UObjectPoolManager | |
| Deinitialize() override | UObjectPoolManager | virtual |
| GetPoolItem(const UObject *WorldContextObject, TSubclassOf< AActor > InClass) | UObjectPoolManager | |
| GetPoolItemLocationRotator(const UObject *WorldContextObject, const TSubclassOf< AActor > InClass, const FVector Location, const FRotator Rotator) | UObjectPoolManager | |
| Initialize(FSubsystemCollectionBase &Collection) override | UObjectPoolManager | virtual |
| PoolMap | UObjectPoolManager | private |
| ReturnActorToPool(AActor *Actor) | UObjectPoolManager |