KLingo Project Documentation 1.0.0
Unreal Engine 5.6 C++ Project Documentation
로딩중...
검색중...
일치하는것 없음
UWebSocketSystem 멤버 목록

다음에 대한 모든 멤버의 목록입니다 : UWebSocketSystem (모든 상속된 멤버들도 포함합니다.)

bIsExpectingAudioUWebSocketSystemprivate
Connect()UWebSocketSystem
DEFINE_SUBSYSTEM_GETTER_INLINE(UWebSocketSystem)UWebSocketSystem
Deinitialize() overrideUWebSocketSystemprivatevirtual
Disconnect()UWebSocketSystem
Initialize(FSubsystemCollectionBase &Collection) overrideUWebSocketSystemprivatevirtual
IsConnected() constUWebSocketSystem
LogNetwork(const FString &Message)UWebSocketSystemprivatestatic
OnBinaryMessage_Native(const void *Data, SIZE_T Size, bool bIsLastFragment)UWebSocketSystemprivate
OnClosed_Native(int32 StatusCode, const FString &Reason, bool bWasClean)UWebSocketSystemprivate
OnConnected_Native()UWebSocketSystemprivate
OnConnectionError_Native(const FString &InErrorMessage)UWebSocketSystemprivate
OnMessage_Native(const FString &InMessage)UWebSocketSystemprivate
SendPing()UWebSocketSystem
WebSocketUWebSocketSystemprivate