KLingo Project Documentation
1.0.0
Unreal Engine 5.6 C++ Project Documentation
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AMainLevelScriptActor.h
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// Copyright (c) 2025 Doppleddiggong. All rights reserved. Unauthorized copying, modification, or distribution of this file, via any medium is strictly prohibited. Proprietary and confidential.
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#pragma once
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#include "CoreMinimal.h"
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#include "Engine/LevelScriptActor.h"
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#include "AMainLevelScriptActor.generated.h"
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struct
FResponseInterviewHello
;
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UCLASS()
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class ONEPIECE_API
AMainLevelScriptActor
: public ALevelScriptActor
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{
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GENERATED_BODY()
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public
:
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AMainLevelScriptActor
();
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protected
:
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virtual
void
BeginPlay()
override
;
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void
TutorialProcess();
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void
StartProcess();
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private
:
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void
RequestInterviewHello();
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void
OnResponseInterviewHello(
FResponseInterviewHello
& ResponseData,
bool
bWasSuccessful);;
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};
AMainLevelScriptActor
Definition
AMainLevelScriptActor.h:13
FResponseInterviewHello
Definition
NetworkData.h:855
Source
Onepiece
Game
Public
AMainLevelScriptActor.h
생성시간 : 금 1월 9 2026 00:25:57, 프로젝트명 : KLingo Project Documentation, 생성자 :
1.9.8