18 void InitInfo(
const FString InKey,
const FString InDesc);
19 void UpdateDesc(
const FString& NewDesc);
22 UPROPERTY(meta = (BindWidget), BlueprintReadOnly)
23 TObjectPtr<class UTextBlock> Txt_Key;
25 UPROPERTY(meta = (BindWidget), BlueprintReadOnly)
26 TObjectPtr<class UTextBlock> Txt_Desc;