19 virtual void NativeConstruct()
override;
25 void InitData(
const int32 InTabIndex,
class UTabButtonGroup* InOwnerGroup);
29 void SetSelected(
const bool bIsSelected)
const;
33 void SetLabel(
const FText& InText)
const;
39 UPROPERTY(BlueprintAssignable, Category =
"TabButton")
40 FOnTabButtonClicked OnTabButtonClicked;
49 UPROPERTY(BlueprintReadOnly, meta = (BindWidget))
50 TObjectPtr<class UButton> Button_Tab;
53 UPROPERTY(BlueprintReadOnly, meta = (BindWidget))
54 TObjectPtr<class UTextBlock> Txt_ButtonLabel;
57 UPROPERTY(BlueprintReadOnly, meta = (BindWidget))
58 TObjectPtr<class UImage> Image_ActivateState;