KLingo Project Documentation 1.0.0
Unreal Engine 5.6 C++ Project Documentation
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UWordButton.cpp
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1// Copyright (c) 2025 Doppleddiggong. All rights reserved. Unauthorized copying, modification, or distribution of this file, via any medium is strictly prohibited. Proprietary and confidential.
2
3#include "UWordButton.h"
4#include "Components/Button.h"
5#include "Components/TextBlock.h"
6
8{
9 Super::NativeConstruct();
10
11 if (Btn_Word)
12 {
13 Btn_Word->OnClicked.RemoveDynamic(this, &UWordButton::OnButtonClicked);
14 Btn_Word->OnClicked.AddDynamic(this, &UWordButton::OnButtonClicked);
15 }
16}
17
18void UWordButton::InitializeWordButton(const FString& InText, int32 InIndex)
19{
20 Index = InIndex;
21
22 if (Txt_Word)
23 {
24 Txt_Word->SetText(FText::FromString(InText));
25 }
26}
27
void OnButtonClicked()
버튼 클릭 핸들러
UButton * Btn_Word
버튼 위젯
Definition UWordButton.h:41
UTextBlock * Txt_Word
텍스트 위젯
Definition UWordButton.h:45
void InitializeWordButton(const FString &InText, int32 InIndex)
버튼 초기화
FOnWordButtonClicked OnWordButtonClicked
Definition UWordButton.h:61
virtual void NativeConstruct() override
int32 Index
버튼 인덱스
Definition UWordButton.h:48