KLingo Project Documentation
1.0.0
Unreal Engine 5.6 C++ Project Documentation
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ALingoPlayerState 멤버 목록
다음에 대한 모든 멤버의 목록입니다 :
ALingoPlayerState
(모든 상속된 멤버들도 포함합니다.)
AccessToken
ALingoPlayerState
private
AddSpeakJudes
(const FResponseSpeakingJudes &EvaluationResult)
ALingoPlayerState
ALingoPlayerState
()
ALingoPlayerState
AttemptCount
ALingoPlayerState
bListenQuestCompleted
ALingoPlayerState
bListenQuestIng
ALingoPlayerState
bReadQuestCompleted
ALingoPlayerState
bReadQuestIng
ALingoPlayerState
bSpeakQuestCompleted
ALingoPlayerState
bSpeakQuestIng
ALingoPlayerState
bWriteQuestCompleted
ALingoPlayerState
bWriteQuestIng
ALingoPlayerState
bWrongWord1
ALingoPlayerState
bWrongWord2
ALingoPlayerState
GetChatContext
() const
ALingoPlayerState
GetCurrentSpeakQuestion
(int32 StepIndex, FSpeakStageQuestion &Out) const
ALingoPlayerState
GetLifetimeReplicatedProps
(TArray< class FLifetimeProperty > &OutLifetimeProps) const override
ALingoPlayerState
protected
virtual
GetToken
()
ALingoPlayerState
inline
IsListenQuestCompleted
() const
ALingoPlayerState
inline
IsReadQuestCompleted
() const
ALingoPlayerState
inline
IsSpeakQuestCompleted
() const
ALingoPlayerState
inline
IsWriteQuestCompleted
() const
ALingoPlayerState
inline
OnRep_QuestRole
()
ALingoPlayerState
OnRep_QuestState
()
ALingoPlayerState
OnRep_SelectedWord1
()
ALingoPlayerState
OnRep_SelectedWord2
()
ALingoPlayerState
OnRep_SpeakScenarioData
()
ALingoPlayerState
OnRep_WrongWord1
()
ALingoPlayerState
OnRep_WrongWord2
()
ALingoPlayerState
OnUpdateSpeakScenarioData
()
ALingoPlayerState
QuestRole
ALingoPlayerState
RefreshQuestState
()
ALingoPlayerState
SelectedWord1
ALingoPlayerState
SelectedWord2
ALingoPlayerState
Server_NotifySpeakDataReady
()
ALingoPlayerState
Server_SetSelectedWord1
(const FString &Word1)
ALingoPlayerState
Server_SetSelectedWord2
(const FString &Word2)
ALingoPlayerState
SetListenQuestCompleted
()
ALingoPlayerState
SetListenQuestIng
(bool bInProgress)
ALingoPlayerState
SetReadQuestCompleted
()
ALingoPlayerState
SetReadQuestIng
(bool bInProgress)
ALingoPlayerState
SetSpeakQuestCompleted
()
ALingoPlayerState
SetSpeakQuestIng
(bool bInProgress)
ALingoPlayerState
SetToken
(FString InToken)
ALingoPlayerState
inline
SetWriteQuestCompleted
()
ALingoPlayerState
SetWriteQuestIng
(bool bInProgress)
ALingoPlayerState
SpeakJudesResults
ALingoPlayerState
SpeakResult
ALingoPlayerState
SpeakScenarioData
ALingoPlayerState
WriteQuestionData
ALingoPlayerState
WriteSubmitResultData
ALingoPlayerState
WriteWholeResultData
ALingoPlayerState
생성시간 : 금 1월 9 2026 00:25:57, 프로젝트명 : KLingo Project Documentation, 생성자 :
1.9.8