| bLoadCharacterAsset | UGameDataManager | private |
| bLoadCharacterInfo | UGameDataManager | private |
| bLoadColorData | UGameDataManager | private |
| bLoadColorStyleData | UGameDataManager | private |
| bLoadHitStop | UGameDataManager | private |
| bLoadHowToPlayPageData | UGameDataManager | private |
| bLoadKnockback | UGameDataManager | private |
| bLoadLevelData | UGameDataManager | private |
| bLoadListenData | UGameDataManager | private |
| bLoadReadData | UGameDataManager | private |
| bLoadResourceTextureData | UGameDataManager | private |
| bLoadWordStudyData | UGameDataManager | private |
| CharacterAssetCache | UGameDataManager | private |
| CharacterAssetTable | UGameDataManager | |
| CharacterInfoCache | UGameDataManager | private |
| CharacterInfoTable | UGameDataManager | |
| Clear_CharacterAssetData() | UGameDataManager | private |
| Clear_CharacterInfoData() | UGameDataManager | private |
| Clear_ColorData() | UGameDataManager | private |
| Clear_ColorStyleData() | UGameDataManager | private |
| Clear_HitStopTable() | UGameDataManager | private |
| Clear_HowToPlayPageData() | UGameDataManager | private |
| Clear_KnockbackTable() | UGameDataManager | private |
| Clear_LevelData() | UGameDataManager | private |
| Clear_ListenData() | UGameDataManager | private |
| Clear_ReadData() | UGameDataManager | private |
| Clear_ResourceTextureData() | UGameDataManager | private |
| Clear_WordStudyData() | UGameDataManager | private |
| ColorDataCache | UGameDataManager | private |
| ColorDataTable | UGameDataManager | |
| ColorStyleDataCache | UGameDataManager | private |
| ColorStyleDataTable | UGameDataManager | |
| DEFINE_SUBSYSTEM_GETTER_INLINE(UGameDataManager) | UGameDataManager | |
| Deinitialize() override | UGameDataManager | virtual |
| GetAllColorDataKeys() const | UGameDataManager | |
| GetAllColorStyleData() const | UGameDataManager | |
| GetAllHowToPlayPageData() const | UGameDataManager | |
| GetAllListenDataKeys() const | UGameDataManager | |
| GetAllReadDataKeys() const | UGameDataManager | |
| GetAllWordStudyData() const | UGameDataManager | |
| GetCharacterAssetData(ECharacterType Type, FCharacterAssetData &Out) const | UGameDataManager | |
| GetCharacterInfoData(ECharacterType Type, FCharacterInfoData &Out) const | UGameDataManager | |
| GetColorData(int32 Index, FColorData &Out) const | UGameDataManager | |
| GetColorDataByLevel(int32 Level) const | UGameDataManager | |
| GetColorStyleData(EColorStyleType Type, FColorStyleData &Out) const | UGameDataManager | |
| GetHitStopData(EDamageType Type, UPARAM(ref) FHitStopData &Out) const | UGameDataManager | |
| GetHitStopDelayTime(EDamageType Type) const | UGameDataManager | |
| GetHowToPlayPageData(EHowToPlayPageType Type, FHowToPlayPageData &Out) const | UGameDataManager | |
| GetKnockbackData(EDamageType Type, FKnockbackData &Out) const | UGameDataManager | |
| GetLevelData(int32 Step, int32 Level, FLevelData &Out) const | UGameDataManager | |
| GetListenData(int32 Index, FListenData &Out) const | UGameDataManager | |
| GetListenDataByCategory(const FString &Category) const | UGameDataManager | |
| GetListenDataByStepAndLevel(int32 Step, int32 Level) const | UGameDataManager | |
| GetReadData(int32 Index, FReadData &Out) const | UGameDataManager | |
| GetReadDataByLevel(int32 Level) const | UGameDataManager | |
| GetResourceTextureData(EResourceTextureType Type, FResourceTextureData &Out) const | UGameDataManager | |
| GetTexture(EResourceTextureType Type) const | UGameDataManager | |
| GetWordStudyData(int32 Index, FWordStudyData &Out) const | UGameDataManager | |
| HitStopCache | UGameDataManager | private |
| HitStopTable | UGameDataManager | |
| HowToPlayPageDataCache | UGameDataManager | private |
| HowToPlayPageDataTable | UGameDataManager | |
| Initialize(FSubsystemCollectionBase &Collection) override | UGameDataManager | virtual |
| KnockbackCache | UGameDataManager | private |
| KnockbackTable | UGameDataManager | |
| LevelDataCache | UGameDataManager | private |
| LevelDataTable | UGameDataManager | |
| ListenDataCache | UGameDataManager | private |
| ListenDataTable | UGameDataManager | |
| LoadData_CharacterAssetData() | UGameDataManager | private |
| LoadData_CharacterInfoData() | UGameDataManager | private |
| LoadData_ColorData() | UGameDataManager | private |
| LoadData_ColorStyleData() | UGameDataManager | private |
| LoadData_HitStopTable() | UGameDataManager | private |
| LoadData_HowToPlayPageData() | UGameDataManager | private |
| LoadData_KnockbackTable() | UGameDataManager | private |
| LoadData_LevelData() | UGameDataManager | private |
| LoadData_ListenData() | UGameDataManager | private |
| LoadData_ReadData() | UGameDataManager | private |
| LoadData_ResourceTextureData() | UGameDataManager | private |
| LoadData_WordStudyData() | UGameDataManager | private |
| ReadDataCache | UGameDataManager | private |
| ReadDataTable | UGameDataManager | |
| ReloadMasterData() | UGameDataManager | |
| ResourceTextureDataCache | UGameDataManager | private |
| ResourceTextureDataTable | UGameDataManager | |
| UGameDataManager() | UGameDataManager | |
| WordStudyDataCache | UGameDataManager | private |
| WordStudyDataTable | UGameDataManager | |