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KLingo Project Documentation 1.0.0
Unreal Engine 5.6 C++ Project Documentation
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#include "ConveyorButton.h"#include "ALingoGameState.h"#include "ConveyorBelt.h"#include "GameLogging.h"#include "InteractableComponent.h"#include "UInteractWidget.h"#include "Components/BoxComponent.h"#include "Components/WidgetComponent.h"#include "Kismet/GameplayStatics.h"#include "Net/UnrealNetwork.h"
ConveyorButton.cpp에 대한 include 의존 그래프매크로 | |
| #define | INTERACT_WIDGET_PATH TEXT("/Game/CustomContents/UI/Widgets/WBP_InteractWidget.WBP_InteractWidget_C") |
| #define INTERACT_WIDGET_PATH TEXT("/Game/CustomContents/UI/Widgets/WBP_InteractWidget.WBP_InteractWidget_C") |
ConveyorButton.cpp 파일의 16 번째 라인에서 정의되었습니다.