23 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category =
"ListenData")
27 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ListenData")
31 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ListenData")
35 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ListenData")
39 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ListenData")
42 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ListenData")
45 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ListenData")
46 UStaticMesh* FoodPath;
48 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ListenData")
49 TSoftObjectPtr<UTexture2D> Texture;