|
KLingo Project Documentation 1.0.0
Unreal Engine 5.6 C++ Project Documentation
|
#include "QuestionnaireKiosk.h"#include "GameLogging.h"#include "UInteractWidget.h"#include "InteractableComponent.h"#include "Popup_Questionnaire.h"#include "UKLingoNetworkSystem.h"#include "UPopupManager.h"#include "UPopup_MsgBox.h"#include "Components/BoxComponent.h"#include "Components/WidgetComponent.h"#include "ALingoGameState.h"#include "ALingoPlayerState.h"#include "APlayerActor.h"#include "APlayerControl.h"#include "Kismet/GameplayStatics.h"#include "Kismet/KismetMathLibrary.h"
QuestionnaireKiosk.cpp에 대한 include 의존 그래프매크로 | |
| #define | INTERACT_WIDGET_PATH TEXT("/Game/CustomContents/UI/Widgets/WBP_InteractWidget.WBP_InteractWidget_C") |
| #define INTERACT_WIDGET_PATH TEXT("/Game/CustomContents/UI/Widgets/WBP_InteractWidget.WBP_InteractWidget_C") |
QuestionnaireKiosk.cpp 파일의 22 번째 라인에서 정의되었습니다.