KLingo Project Documentation 1.0.0
Unreal Engine 5.6 C++ Project Documentation
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UPlayTimer.h
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1// Copyright (c) 2025 Doppleddiggong. All rights reserved. Unauthorized copying, modification, or distribution of this file, via any medium is strictly prohibited. Proprietary and confidential.
2
3#pragma once
4
5#include "CoreMinimal.h"
6#include "Blueprint/UserWidget.h"
7#include "UPlayTimer.generated.h"
8
13UCLASS()
14class ONEPIECE_API UPlayTimer : public UUserWidget
15{
16 GENERATED_BODY()
17
18public:
19 void UpdateTimerText(const float InTime);
20
21public:
22 UPROPERTY(meta = (BindWidget), BlueprintReadOnly)
23 TObjectPtr<class UTextBlock> Txt_MinSec;
24
25 UPROPERTY(meta = (BindWidget), BlueprintReadOnly)
26 TObjectPtr<class UTextBlock> Txt_MilliSec;
27};
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Definition UPlayTimer.h:15