17 void UpdateQuestText(FString InTitle, FString InDescription);
20 UPROPERTY(meta = (BindWidget), BlueprintReadOnly, Category =
"Style")
21 TObjectPtr<class UTextBlock> Txt_Title;
23 UPROPERTY(meta = (BindWidget), BlueprintReadOnly, Category = "Style")
24 TObjectPtr<class UTextBlock> Txt_Message;
26 UPROPERTY(meta = (BindWidgetOptional), BlueprintReadOnly, Category = "Style")
27 TObjectPtr<class UImage> Image_Symbol;