17 void UpdateUserName(int32 InUserId,
const FString& InUserName);
20 UPROPERTY(meta = (BindWidget), BlueprintReadOnly, Category =
"State|NickName")
21 TObjectPtr<class UBorder> Border_State;
23 UPROPERTY(meta = (BindWidget), BlueprintReadOnly, Category = "State|NickName")
24 TObjectPtr<class UTextBlock> Txt_UserId;
26 UPROPERTY(meta = (BindWidget), BlueprintReadOnly, Category = "State|NickName")
27 TObjectPtr<class UTextBlock> Txt_UserName;