20 virtual void NativeConstruct()
override;
36 void OnHideAnimComplete();
39 UPROPERTY(meta = (BindWidget))
40 TObjectPtr<class UImage> Image_Grade;
42 UPROPERTY(meta = (BindWidget))
45 UPROPERTY(meta = (BindWidget))
49 UPROPERTY(Transient, meta = (BindWidgetAnim))
50 TObjectPtr<class UWidgetAnimation> ShowAnim;
53 UPROPERTY(Transient, meta = (BindWidgetAnim))
54 TObjectPtr<class UWidgetAnimation> HideAnim;
57 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Item")
58 float Lifetime = 3.0f;
62 FTimerHandle LifetimeTimer;