KLingo Project Documentation 1.0.0
Unreal Engine 5.6 C++ Project Documentation
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UPopup_Word.h
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1// Copyright (c) 2025 Doppleddiggong. All rights reserved. Unauthorized copying, modification, or distribution of this file, via any medium is strictly prohibited. Proprietary and confidential.
2
3#pragma once
4
5#include "CoreMinimal.h"
6#include "NetworkData.h"
7#include "UBasePopup.h"
8#include "UPopup_Word.generated.h"
9
10UCLASS()
11class ONEPIECE_API UPopup_Word : public UBasePopup
12{
13 GENERATED_BODY()
14
15public:
16 UFUNCTION(BlueprintCallable, Category = "Quest")
17 void InitPopup(const FPhonemeData& InData);
18
19private:
20 UFUNCTION(BlueprintCallable, Category = "Close")
21 void OnClickClose();
22
23 UFUNCTION(BlueprintCallable, Category = "Close")
24 void OnClickRepeat();
25
26 UFUNCTION()
27 void OnResponseListenAudio(FResponseListenAudio& ResponseData, bool bWasSuccessful);
28
29public:
30 UPROPERTY(meta = (BindWidget), BlueprintReadOnly)
31 TObjectPtr<class UTextBlock> Txt_Kor;
32
33 UPROPERTY(meta = (BindWidget), BlueprintReadOnly)
34 TObjectPtr<class UTextBlock> Txt_Proneme;
35
36 UPROPERTY(meta = (BindWidget), BlueprintReadOnly)
37 TObjectPtr<class UTextureButton> Btn_Repeat;
38
39 UPROPERTY(meta = (BindWidget), BlueprintReadOnly)
40 TObjectPtr<class UImageButton> Btn_Ok;
41
42 UPROPERTY(meta = (BindWidget), BlueprintReadOnly)
43 TObjectPtr<class UTextureButton> Btn_Close;
44
45private:
47
49 bool bIsRequest = false;
50
52 FString LastRequestText;
53};
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Definition UBasePopup.h:19
UImageButton
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