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KLingo Project Documentation 1.0.0
Unreal Engine 5.6 C++ Project Documentation
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#include "luggage.h"#include "InteractableComponent.h"#include "ALingoGameMode.h"#include "ALingoPlayerState.h"#include "APlayerActor.h"#include "ULuggageInfoWidget.h"#include "GameLogging.h"#include "UGameDataManager.h"#include "UHookComponent.h"#include "UKLingoNetworkSystem.h"#include "ULingoGameHelper.h"#include "Components/BoxComponent.h"#include "Components/WidgetComponent.h"#include "Net/UnrealNetwork.h"#include "GameFramework/PlayerController.h"#include "Engine/World.h"#include "Materials/MaterialParameterCollection.h"#include "Materials/MaterialParameterCollectionInstance.h"
luggage.cpp에 대한 include 의존 그래프매크로 | |
| #define | LUGGAGE_INTERACT_WIDGET_PATH TEXT("/Game/CustomContents/UI/Widgets/WBP_InteractWidget_Luggage.WBP_InteractWidget_Luggage_C") |
| #define LUGGAGE_INTERACT_WIDGET_PATH TEXT("/Game/CustomContents/UI/Widgets/WBP_InteractWidget_Luggage.WBP_InteractWidget_Luggage_C") |
luggage.cpp 파일의 24 번째 라인에서 정의되었습니다.